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Rolling Resistance vs. Aerodynamic Drag (2D)

Interactive 2D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface on a side-view car and a live force-vs-speed graph to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.

Transport & Urbanism2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-sustainable-transport ↗ Open standalone

Every kilometre a vehicle travels is paid for by two competing forces: rolling resistance at the tire contact patch, and aerodynamic drag pushing back on the whole car. This 2D simulator draws a side-view car on a road you can resurface — asphalt, gravel or sand — with adjustable speed, mass and tire pressure, computing both forces from their real physics formulas in real time. A second panel plots the force-vs-speed curves directly, so you can see (and drag to scrub) exactly where the crossover point sits — the speed past which aerodynamic shaping matters more for range than tire choice.

⚙ Under the hood

Interactive 2D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface on a side-view car and a live force-vs-speed graph to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.

rolling resistanceaerodynamic dragvehicle physicssustainable transportenergy efficiency

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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