Rolling Resistance vs. Aerodynamic Drag (2D)
Interactive 2D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface on a side-view car and a live force-vs-speed graph to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.
Every kilometre a vehicle travels is paid for by two competing forces: rolling resistance at the tire contact patch, and aerodynamic drag pushing back on the whole car. This 2D simulator draws a side-view car on a road you can resurface — asphalt, gravel or sand — with adjustable speed, mass and tire pressure, computing both forces from their real physics formulas in real time. A second panel plots the force-vs-speed curves directly, so you can see (and drag to scrub) exactly where the crossover point sits — the speed past which aerodynamic shaping matters more for range than tire choice.
Interactive 2D vehicle energy-loss simulator: tune speed, load, tire pressure and road surface on a side-view car and a live force-vs-speed graph to see rolling resistance and aerodynamic drag fight for dominance, and find the crossover speed where drag takes over.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install