🧪 Basketball Trajectory with Drag & Magnus
Real projectile-physics basketball shot simulator: integrates quadratic air drag and the Magnus force from backspin on a coupled 2D ODE, then checks the computed trajectory against a hoop at an adjustable distance for a genuine swish/rim/miss outcome.
This simulator integrates the real equations of motion for a basketball in flight — gravity, quadratic air drag, and the Magnus lift force produced by backspin — as a coupled ordinate differential equation, step by step, rather than drawing a pre-scripted arc. Set the release angle, speed and backspin rate and the ball's path bends and flattens exactly as the physics dictates: drag bleeds speed and steepens the descent, while backspin generates real lift that flattens the arc and extends range, the same mechanism real players rely on for a soft, forgiving shot. Adjust the hoop distance and watch the simulator determine swish, rim or miss directly from where the computed trajectory actually crosses the rim plane.
Simulate real shots with air resistance and spin effects. Adjust angle, speed, and backspin for precise outcomes.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install