⚽ Long-Range Shooting: Altitude and Air Density Effects on Ballistic Coefficient
Fire two projectiles side by side and watch how mass, diameter, drag coefficient and firing altitude combine to change the ballistic coefficient (C = m / (Cx·A)), air density and ultimately range, drop and time of flight — the way long-range shooters correct their dope for a mountain match.
⚙ Under the hood
Fire two projectiles side by side and watch how mass, diameter and drag coefficient combine into the ballistic coefficient (C = m / (Cx·A)) to change range…
BallisticsPhysicsKicksThree.js
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install