Life-Support Alarm Console: Interface Design & Operator Response
Interactive 3D ECLSS alarm-console simulator: toggle color-coded vs monochrome alerts and grouped vs scattered panel layout, and watch operator response time follow Fitts's Law, the Hick-Hyman Law and serial visual search.
A spacecraft's ECLSS (Environmental Control and Life Support System) is only as safe as the console an astronaut reads it from. This simulator renders a 3D, 36-panel alarm console covering six life-support subsystems and fires randomized — and realistically cascading — alarms that you must click to acknowledge. Toggle color-coded versus monochrome alerting and grouped versus scattered panel layout, and watch the predicted acknowledgment time — built from Fitts's Law, the Hick-Hyman Law and serial visual-search theory — track (or diverge from) your own measured response time, missed-alarm rate and false-click count.
A 3D, 36-panel ECLSS alarm console where you acknowledge randomized cascading alarms while toggling color-coded vs monochrome alerts and grouped vs scattered layout, comparing your measured response time against a Fitts's Law / Hick-Hyman Law / visual-search prediction.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install