HomeSpace & AstronomySpacecraft Resupply Logistics: Consumables Stock Simulator

Spacecraft Resupply Logistics: Consumables Stock Simulator

Interactive 3D spacecraft resupply-logistics simulator: crew consumables (oxygen, water, food) drain a station's stock over time while cargo vehicles dock on a schedule with random launch slip, and you tune crew size, consumption rate, resupply interval and safety-reserve margin to avoid a stockout.

Space & Astronomy3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
space-life-support-logistics ↗ Open standalone

Keeping a crewed spacecraft or station supplied is a running race between consumption and delivery: oxygen, water and food drain continuously while cargo vehicles arrive only on a fixed schedule that real launches routinely slip. This simulator models that race directly — a crew of adjustable size burns through an onboard consumables stock at a combined daily rate, a cargo vehicle launches on a planned interval sized to cover the gap plus a safety margin, and a random launch delay (modelled on real ISS resupply slips) can eat into that margin. Tune crew size, consumption rate, resupply interval and safety-reserve margin and watch the instanced canister rack empty and refill in real time, with live readouts for current stock, days of reserve remaining, and the planned mass of the next shipment.

⚙ Under the hood

A crew drains onboard oxygen, water and food while cargo vehicles dock on a scheduled interval that can slip — tune crew size, consumption rate, resupply interval and safety-reserve margin to avoid a stockout, watching an instanced canister rack empty and refill live.

spacelogisticslife-supportresupplysupply-chainISS

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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