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Satellite Reentry: The Fireball Descent (2D)

2D side-view satellite reentry trajectory with a live heating-rate chart — compression heating (Sutton-Graves), atmospheric density growth and material ablation, not the air-friction myth.

Space & Astronomy2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
satellite-reentry-fireball ↗ Open standalone

A simplified side-view companion to the 3D fireball model: a single lumped-mass trajectory falls through an exponential atmosphere while a live chart plots its Sutton–Graves compression-heating rate against time, alongside its shrinking mass budget. Because heating scales with the cube of velocity and the square root of atmospheric density, the heat flux — and the correct physical driver of reentry temperature — spikes hard in the final tens of kilometers, not gradually from "air friction." Tune the reentry angle, velocity, mass, nose radius and material, drag to pan and scroll to zoom the trajectory view, then click to trigger the burn and watch whether the object fully ablates or survives to impact.

⚙ Under the hood

2D side-view satellite reentry trajectory paired with a live Sutton-Graves heating-rate chart, tracking a single lumped-mass ablation budget to decide full burn-up versus surviving debris.

atmospheric-reentrycompression-heatingaerothermodynamicsorbital-decaynew-year

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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