Laser Inter-Satellite Links
Interactive 3D simulation of a LEO satellite mesh network routing data across laser inter-satellite links (ISL), compared live against a transcontinental ground fiber route to show why light in vacuum can beat light in glass.
Watch a low-Earth-orbit satellite swarm form a laser mesh network — each satellite linked to its nearest neighbours by an inter-satellite link (ISL), exactly the topology real mega-constellations use to move data across space without touching a ground station mid-route. Start a transmission and a packet finds its way from an uplink near New York to a downlink near Sydney through several satellite hops, timed against a packet racing the transcontinental undersea fiber route. Because light travels at full speed through the vacuum of space but slows to roughly two-thirds of that speed inside glass fiber, the satellite path can win the race even though it physically travels further.
A LEO satellite swarm forms a laser mesh network (ISL) and routes a data packet hop by hop from New York to Sydney via Dijkstra's shortest path, racing it live against the transcontinental undersea fiber route to show when light in vacuum beats light in glass.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install