Hull Breach Airflow Simulator 3D
3D hull-breach simulator: click the inside of a cylindrical habitat module to place the breach, watch loose debris get entrained by the choked-flow outrush toward it, and see whether the crew's capsule reaches the hatch before the physiological time-of-useful-consciousness dose runs out.
A depressurizing cabin isn't a uniform pressure number falling in isolation — it's a directional outrush that grabs anything unsecured and drags it toward the hole. This 3D scene puts you inside a cylindrical habitat module: click anywhere on the curved hull to place the breach, trigger it, and watch loose debris get entrained along the flow field toward that exact point while a crew capsule races down the module's length to the sealed hatch. The same choked-flow orifice equation and physiological time-of-useful-consciousness dose model driving the 2D version drive this one too — here you can see where the danger actually points.
Explore a 3D habitat module where you must locate and patch a hull breach, managing debris entrainment along the real outflow path to prevent decompression.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install