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🎫 Queueing Theory: M/M/c Queue Simulation (2D)

2D Canvas queueing-theory simulator: watch customers arrive as a Poisson process, wait in line and get served by c parallel servers with exponential service times. Live queue-length graph plus real Erlang-C theoretical metrics (utilisation ρ, average queue length L, average wait W) compared against the live simulation.

Society & Economics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-queue-theory ↗ Open standalone
⚙ Under the hood

A 2D Canvas simulator of an M/M/c queue: customers arrive as a Poisson process and are served by c parallel servers with exponential service times. Watch the waiting line grow and shrink live, track the queue-length-over-time graph, and compare the empirical utilisation, average queue length and average wait directly against the theoretical Erlang-C formulas.

queueing theoryoperations researchPoisson processM/M/cErlang-Csimulation

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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