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🧪 Multi-Robot Warehouse Navigation

Multi-robot warehouse simulator: idle robots bid for incoming pick-and-place tasks by true shortest-path distance, then navigate a shelf grid with real A* pathfinding and time-windowed collision avoidance. Tune robot count and task arrival rate and watch system throughput.

Robotics & Kinematics2DModerate60 FPS📱 Mobile-adapted
automation-robotic-automation-simulation ↗ Open standalone

A fleet of automated robots works a shelf-lined warehouse floor: pick tasks arrive at random stations along one edge and must reach a drop-off station along the other. Every task is assigned to the true-nearest idle robot by real breadth-first-search distance over the rack layout, every robot finds its own route with time-expanded A* search, and a shared reservation table stops any two robots from occupying the same cell — or swapping cells head-on — at the same tick. Tune the fleet size and the task arrival rate to see how assignment, routing and congestion together set the system's real throughput in completed tasks per minute.

⚙ Under the hood

Simulate robot task assignment with A* pathfinding and collision avoidance in a 2D warehouse.

2D CanvasA*Task SchedulingMulti-Agent SystemsCollision AvoidanceThroughput

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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