AGV Aisle Gridlock: Reservation vs First-Come Traffic Control in 3D
Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.
Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.
Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install