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AGV Aisle Gridlock: Reservation vs First-Come Traffic Control in 3D

Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.

Robotics & Kinematics3DModerate60 FPS📱 Mobile-adapted🟠 Blender⇄ 2D version
AGV Aisle Gridlock: Reservation vs First-Come Traffic Control in 3D ↗ Open standalone

Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.

⚙ Under the hood

Run a fleet of warehouse AGVs on a single-lane aisle lattice and compare first-come intersection control, where a wait-for cycle freezes robots for good, with a space-time reservation table that cannot deadlock, then measure deadlock probability and throughput against fleet size by Monte Carlo.

AGV FleetDeadlockWait-For GraphReservation TableMonte CarloWarehouse TrafficThree.js

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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