HomeSpecial RelativityShapiro Time Delay — Radar Signal Slowed by Gravity

Shapiro Time Delay — Radar Signal Slowed by Gravity

Interactive 3D Shapiro-delay simulator: fire a radar pulse past a massive body and watch general relativity slow it down. Adjust mass, impact parameter and path distances, or load real Mercury/Venus/Cassini/pulsar presets, and read the live delay in microseconds.

Special Relativity3DAdvanced60 FPS
physics-ext-topic-56 ↗ Open standalone

Fire a radar pulse from a source, past a massive body, to a target and back, and watch general relativity's fourth classical test play out: the pulse's coordinate travel time grows the closer it grazes the mass, exactly as Irwin Shapiro predicted in 1964 and radar-echo experiments to Mercury, Venus and the Cassini spacecraft later confirmed. Adjust the central mass, the impact parameter and the two path distances — or load a real preset — and read the live one-way delay, round-trip echo delay and equivalent excess path length computed straight from the Shapiro-delay formula Δt = (4GM/c³)·ln(4r₁r₂/b²).

⚙ Under the hood

Fire a radar pulse past a massive body and watch general relativity's fourth classical test unfold: adjust mass, impact parameter and path distances, or load real Mercury/Venus/Cassini/pulsar presets, and read the live Shapiro time delay in microseconds.

general relativityshapiro delayradar echospacetimegravityastrophysics

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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