Gravitational Wave Detector: Michelson Interferometer Response (2D)
A 2D companion to the 3D ring-of-test-masses simulator: instead of showing the spacetime distortion directly, this simulator models the real instrument that detects it — an L-shaped Michelson interferometer whose two perpendicular arms turn the same geodesic-deviation strain into a differential arm-length signal, a round-trip optical phase shift, and a photodetector interference-fringe intensity, exposing the detector's real antenna pattern (including its blind spot to pure cross polarization) that the 3D ring view cannot show.
This 2D companion to the 3D ring-of-test-masses simulator zooms out from the spacetime distortion itself to the instrument built to measure it. A gravitational wave stretches an L-shaped Michelson interferometer's two perpendicular arms in opposite senses, and this simulator computes that differential arm-length signal directly from the same quadrupole geodesic-deviation strain used in the 3D view, then carries it through to a round-trip optical phase shift and a photodetector interference intensity — the actual observable a real detector like LIGO records. Because the arms sit fixed along the detector's own axes, the simulation reproduces a genuine and often-missed feature of real interferometric detectors: a pure cross-polarized wave in the detector's own frame produces zero differential-arm signal, even though its strain amplitude is nonzero. Sweep the polarization mix, strain amplitude, frequency and optical sensitivity to see the detector's antenna pattern and its nonlinear intensity response in action.
A 2D companion to the 3D ring-of-test-masses simulator: instead of showing the spacetime distortion directly, this simulator models the real instrument that detects it — an L-shaped Michelson interferometer whose two perpendicular arms turn the same geodesic-deviation strain into a differential arm-length signal, a round-trip optical phase shift, and a photodetector interference-fringe intensity, exposing the detector's real antenna pattern (including its blind spot to pure cross polarization) that the 3D ring view cannot show.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install