HomePlanetary Sciences & AstrogeologySample-Return Biocontainment Barrier Simulator

Sample-Return Biocontainment Barrier Simulator

Interactive 3D planetary-protection curation lab: tune airlock purge cycles, HEPA filter stages, UV-C sterilization dose and a VHP chemical toggle, and watch simulated microbial particles get eliminated barrier by barrier while live readouts track the multiplicative log-reduction value and predicted escape probability.

Planetary Sciences & Astrogeology3DAdvanced60 FPS📱 Mobile-adapted⇄ 2D version
extraterrestrial-pollution ↗ Open standalone

Extraterrestrial samples — asteroid, comet or Mars return material — must pass through a chain of independent containment barriers before anything can be released into a normal lab. This simulator renders that chain as a real duct in 3D: microbial-scale particles stream continuously from a "contaminated intake" chamber through an airlock purge, a bank of HEPA filter stages, and a UV-C / VHP sterilization zone before reaching a clean curation room. Each barrier's real removal efficiency is computed from its own physical model — mechanical purge cycles, compounding HEPA log-reduction, first-order UV dose-response kinetics, and a chemical-sterilant bonus — and every particle is rolled against those odds independently, so the live "observed breach rate" is a genuine Monte-Carlo estimate that converges on the analytically predicted escape probability as you watch. Tune any control and the barrier odds, the readouts, and the stream of particles all respond immediately.

⚙ Under the hood

Tune airlock purge cycles, HEPA filter stages, UV-C sterilization dose and a chemical VHP toggle in a 3D sample-curation duct, and watch simulated microbial particles get eliminated barrier by barrier while live readouts track the multiplicative log-reduction value and predicted escape probability.

planetary protectionastrobiologybiocontainmentsample curationsterilizationHEPA filtration

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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