🧪 Procedural Terrain with Adjustable Roughness
A procedural terrain generator using layered Perlin noise, with a Roughness slider that controls how quickly each additional octave's amplitude decays, producing smoother rolling hills at low values or jagged, detailed terrain at high values.
⚙ Under the hood
A procedural terrain generator using layered Perlin noise, with a Roughness slider that controls how quickly each additional octave's amplitude decays, producing smoother rolling hills at low values or jagged, detailed terrain at high values.
Terrain GenerationProcedural
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install