Bloodstain Pattern Analysis Simulator
Interactive bloodstain pattern analysis lab: fire droplets on a ballistic arc at a wall, watch the impact angle set the stain's ellipse ratio via sin(theta)=width/length, then back-project every stain to reconstruct the 3D area of convergence.
Fire a spray of droplets on real ballistic trajectories at a vertical wall and watch each impact angle carve out an elliptical stain via sin(θ)=width/length, then reverse the process — back-project every stain's tail direction and impact angle to reconstruct the 3D area of convergence and compare it against the true source point.
Fire ballistic droplets at a wall and see each impact angle set the stain's ellipse ratio via sin(theta)=width/length, then back-project every stain to reconstruct the 3D area of convergence and compare it to the true source point.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install