Spinning Top Precession: Why It Doesn't Fall
A real rigid-body spinning top on a table: full nutating-gyroscope equations of motion drive its precession cone, with friction decaying the spin until it drops below the critical rate and the top topples.
A fast-spinning top's angular momentum resists gravity's toppling torque not by refusing to move, but by moving sideways — the spin axis sweeps out a slow cone (precession) instead of falling straight over. This simulator integrates the real rigid-body equations of motion for a symmetric top (nutation included), decays the spin realistically under friction, and lets the top genuinely topple once its spin drops below the critical rate at which gyroscopic stability is lost.
A real rigid-body spinning top precesses under gravity's torque via full nutating Lagrangian dynamics, then genuinely topples once friction decays its spin below the critical gyroscopic-stability rate.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install