Home▸Physics & Mechanics▸Plate Tectonics Simulator: Lithosphere Cooling, Seafloor Depth and Slab Pull (2D Cross-Section)

🌋 Plate Tectonics Simulator: Lithosphere Cooling, Seafloor Depth and Slab Pull (2D Cross-Section)

Cross-section of an oceanic plate from ridge to trench: half-space cooling, lithosphere thickness, seafloor depth, heat flow, ridge push and slab pull, with live graphs and numerical checks.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
Plate Tectonics Simulator: Lithosphere Cooling, Seafloor Depth and Slab Pull (2D Cross-Section) ↗ Open standalone
⚙ Under the hood

2D companion of the Plate Tectonics Simulator: a ridge-to-trench cross-section with half-space plate cooling, seafloor subsidence, surface heat flow, ridge push and slab pull, checked against a finite-difference solution of the heat equation.

plate tectonicslithosphere coolingslab pullseafloor spreading

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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