🧪 Refraction Through Crystal Cave
Observe the bending of light as it passes through various crystalline formations within a simulated cave environment, adjusting angles and crystal types to see how refraction changes.
Optics & Light3DModerate60 FPS
⚙ Under the hood
Observe the bending of light as it passes through various crystalline formations within a simulated cave environment, adjusting angles and crystal types to see how refraction changes.
RefractionCrystal OpticsLight Dispersion
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install