🐜 Ant Colony Optimisation for Warehouse Routing: Pheromone Lab with Dijkstra Check
Ant colony optimisation on a warehouse aisle graph: pheromone deposit and evaporation, alpha-beta-rho tuning, convergence versus colony size, aisle closures and re-routing, checked against the exact Dijkstra optimum.
Operations Research3DModerate60 FPS📱 Mobile-adapted🟠 Blender 5.2
⚙ Under the hood
Ant colony optimisation on a warehouse aisle graph: pheromone deposit and evaporation, alpha, beta and rho tuning, convergence versus colony size, aisle closures with re-routing, all compared with the exact Dijkstra optimum in a Blender-modelled 3D warehouse.
ant colony optimisationpheromonewarehouse routingdijkstrashortest path
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install