🧭 Pathfinding on Terrain: 2D Search Map
Interactive 2D grid map of graph search: BFS, Dijkstra, A* (with weighted heuristic) and greedy best-first expand across weighted terrain with slope and mud costs, live frontier and suboptimality readouts, same model as the 3D version.
⚙ Under the hood
Interactive 2D grid map of graph search: BFS, Dijkstra, A* (with weighted heuristic) and greedy best-first expand across weighted terrain with slope and mud costs, live frontier and suboptimality readouts, same model as the 3D version.
pathfindingA*Dijkstragraph theoryshortest pathnavigation
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install