Nanowire Percolation Network Conductor
Interactive 3D printed-electronics simulator: scatter conductive nanowires on a flexible film and watch a continuous conducting path snap into existence at the percolation threshold, then stretch the film to see junctions fail gracefully instead of a catastrophic crack.
Printed and flexible electronics often replace solid metal films with a random mesh of conductive nanowires deposited on a polymer substrate. This simulator scatters that mesh in 3D: below a critical density the wires form only disconnected islands and the film stays insulating; cross the percolation threshold and a continuous conducting path snaps into existence, tracked live as the shortest active chain of junctions from one electrode pad to the other. Stretching the film then peels off the weakest, most shallow-angle junctions first, so conductance fades gracefully — in contrast to a rigid metal film, which has no redundant paths and cracks all at once.
Scatter randomly-oriented conductive nanowires onto a flexible printed-electronics film between two electrode pads. Below the percolation threshold the wires stay disconnected islands and the film insulates; cross it and a continuous conducting path snaps into existence, tracked live as the shortest chain of active junctions. Stretch the film to see weak, shallow-angle junctions fail first, fading conductance gracefully instead of the single catastrophic crack a solid metal film would show.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install