CPR Chest Compression Biomechanics Simulator
Interactive 3D biomechanical model of CPR chest compressions: a nonlinear spring-damper thorax, an adaptive force controller that tunes push strength to hit a target depth, and live readouts of compression depth, rate and recoil quality against resuscitation guidelines.
This simulator models the thorax during chest compressions as a rigid-body mass on a nonlinear spring-damper, driven by Newton's second law rather than a canned animation. An adaptive force controller — the same proportional-feedback family behind real force-feedback mannequin trainers — tunes each push's strength until the simulated depth converges on your target, or you can grab the chest directly and feel the spring-back recoil for yourself. Live readouts track compression depth, achieved rate and recoil completeness against AHA/ERC resuscitation guidelines (5–6 cm at 100–120/min with full recoil), turning an abstract "push hard and fast" instruction into a physically grounded, testable model.
An interactive 3D model of CPR chest compressions built on a nonlinear spring-damper thorax and Newton's second law, with an adaptive force controller that tunes push strength to hit a target depth and live readouts of depth, rate and recoil against resuscitation guidelines.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install