Fragment-Based Drug Design: Growth-Vector Lead Optimization
Interactive fragment-based drug design simulator: grow a lead compound outward from a bound core scaffold by attaching chemical groups at three receptor-pocket growth vectors, and watch predicted binding free energy, molecular weight, LogP and Lipinski Rule-of-Five compliance update in real time.
Drug design rarely starts from scratch — medicinal chemists usually begin with a small core fragment already known to bind a target, then grow it outward into neighbouring pockets to gain potency. This simulator renders a receptor pocket in 3D with three distinct chemical environments — a hydrophobic patch, an H-bond donor residue, and a negatively charged residue — and lets you attach a functional group at each growth vector from the core scaffold. Every choice is scored by real medicinal-chemistry logic: chemical complementarity between the group and the pocket, a steric clash penalty for oversized groups, and a running Lipinski Rule-of-Five check, so you can watch predicted binding free energy climb even as drug-likeness degrades — the exact trade-off that drives real lead optimization.
This simulation allows users to explore the complex process of identifying and developing new drugs, from initial molecular interactions to potential therapeutic effects. By manipulating key variables related to drug design and testing, you can observe how different factors influence a drug's efficacy and safety.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install