⚓ Tidewater Harbour: Tides, Tidal Flats and Lighthouse (Procedural 3D World)
A deterministic procedural 800 m harbour town with a lighthouse, boats, a drainage inlet and tidal flats. Orbit or walk the coast, click buildings for dimensions and mass estimates, and scrub the tide (0.80 sin(2 pi t / 12.42 h) m, range 1.6 m) to see the exposed nearshore area and hydrostatic p = rho g d. Illustrative model, not a site-specific tide prediction.
A deterministic procedural 800 m harbour town with a lighthouse, boats, a drainage inlet and tidal flats. Orbit or walk the coast, click buildings for dimensions and mass estimates, and scrub the tide (0.80 sin(2 pi t / 12.42 h) m, range 1.6 m) to see the exposed nearshore area and hydrostatic p = rho g d. Illustrative model, not a site-specific tide prediction.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install