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⚓ Tidewater Harbour: Tides, Tidal Flats and Lighthouse (Procedural 3D World)

A deterministic procedural 800 m harbour town with a lighthouse, boats, a drainage inlet and tidal flats. Orbit or walk the coast, click buildings for dimensions and mass estimates, and scrub the tide (0.80 sin(2 pi t / 12.42 h) m, range 1.6 m) to see the exposed nearshore area and hydrostatic p = rho g d. Illustrative model, not a site-specific tide prediction.

Maritime & Naval Engineering3DEasy60 FPS📱 Mobile-adapted🤖 ChatGPT⇄ 2D version
Tidewater Harbour: Tides, Tidal Flats and Lighthouse (Procedural 3D World) ↗ Open standalone
⚙ Under the hood

A deterministic procedural 800 m harbour town with a lighthouse, boats, a drainage inlet and tidal flats. Orbit or walk the coast, click buildings for dimensions and mass estimates, and scrub the tide (0.80 sin(2 pi t / 12.42 h) m, range 1.6 m) to see the exposed nearshore area and hydrostatic p = rho g d. Illustrative model, not a site-specific tide prediction.

TidesHarbourProcedural WorldHydrostaticsThree.js

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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