🌀 Spin Calibration Target Practice: Dial the Magnus Curl onto a Target — 2D Cross-Section
Dial sidespin and backspin to bend a kicked ball onto a target board; the sideways offset from the Magnus force is compared with a first-order formula and a solver finds the spin needed.
⚙ Under the hood
Dial sidespin and backspin to bend a kicked ball onto a target board; the sideways offset from the Magnus force is compared with a first-order formula and a solver finds the spin needed.
Magnus effectSpinProjectile motionTarget practice
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install