🧪 Interactive 2D Raycasting Exploration
Raycasting simulation – the technology behind Wolfenstein 3D and DOOM. Create your retro 3D world in the browser!
⚙ Under the hood
This interactive simulation explores raycasting techniques used in computer graphics. By adjusting the field of view (FOV), users can observe how ray casting algorithms determine visibility and contribute to collision detection – a fundamental process in 3D rendering. A new move-speed slider now controls how fast the player advances through the maze.
RaycastingCollision Detection
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install