Sequence Stratigraphy 2D — Walther's Law & Sea-Level Cycles
Interactive 2D sequence-stratigraphy simulator: tune eustatic sea-level cycles, subsidence and sediment supply and watch a stratigraphic cross-section build up column by column, with live systems-tract classification (LST/TST/HST/FSST), a synchronized Wheeler (chronostratigraphic) diagram exposing Walther's Law directly, and drag-to-pan / scroll-to-zoom navigation across the basin.
This simulator builds a real stratigraphic cross-section from first principles: an oscillating eustatic sea level, a subsiding basin floor and a controllable sediment-supply rate combine into an accommodation budget that decides, timestep by timestep, whether the shoreline advances or retreats. Watch the wedge of sediment grow as inclined, color-coded facies bands — fluvial sand near the source, shoreface and shallow-marine belts in the middle, hemipelagic mud far offshore — and read the live systems-tract classification (falling-stage, lowstand, transgressive, highstand) that real petroleum geologists use to correlate rock layers across a basin. A synchronized Wheeler diagram plots the same basin in time-versus-position space, exposing hiatuses and Walther's Law of facies directly. Drag the cross-section to pan across the basin and scroll to zoom.
Interactive 2D sequence-stratigraphy simulator: tune eustatic sea-level cycles, subsidence and sediment supply and watch a stratigraphic cross-section build up column by column, with live systems-tract classification (LST/TST/HST/FSST), a synchronized Wheeler (chronostratigraphic) diagram exposing Walther's Law directly, and drag-to-pan / scroll-to-zoom navigation across the basin.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install