Home▸Fluid Dynamics & Aerodynamics▸Harbour of the Turning Tide

🔬 Harbour of the Turning Tide

Intertidal area is estimated from the terrain grid by counting cells where terrain elevation is below the instantaneous water level and multiplying by cell

Fluid Dynamics & Aerodynamics3DModerate60 FPS📱 Mobile-adapted🤖 ChatGPT
Harbour of the Turning Tide ↗ Open standalone
⚙ Under the hood

Intertidal area is estimated from the terrain grid by counting cells where terrain elevation is below the instantaneous water level and multiplying by cell

harbourturningtideinteractive3D

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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