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River Meander Migration Simulator (2D)

Interactive top-down 2D river meander simulator: a centerline migrates outward fastest where it curves the sharpest, cut banks erode while point bars deposit sediment, and tight bends neck off into oxbow lakes. Watch sinuosity climb in real time.

Fluid Dynamics & Aerodynamics2DModerate60 FPS⇄ 3D version
2d-3d-river-meander ↗ Open standalone

This top-down 2D simulator grows a river's meanders from a nearly straight channel by migrating its centerline along the local curvature: sharper bends erode their outer cut bank faster and deposit sediment on the inner point bar, so loops amplify over time instead of staying put. A periodic resampling pass keeps the channel numerically stable as it stretches, and any bend that curls back close enough to itself is cut off and stranded as an oxbow lake — the same self-reinforcing erosion-deposition-cutoff cycle that reshapes real floodplains like the Mississippi's over decades.

⚙ Under the hood

Interactive top-down 2D river meander simulator: a centerline migrates outward fastest where it curves the sharpest, cut banks erode while point bars deposit sediment, and tight bends neck off into oxbow lakes. Watch sinuosity climb in real time.

River MeandersErosionSediment DepositionOxbow LakeFluvial Geomorphology

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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