Photon Penetration Depth in Photoredox Flow Reactors
Interactive 3D Beer-Lambert model of a photoredox flow microreactor: watch light decay exponentially from the illuminated tube wall toward a dark, unreacted core, and see why widening the channel kills conversion while numbering-up parallel channels doesn't.
Photoredox catalysis only works where light actually reaches the catalyst, and light doesn't reach very far into an absorbing solution. This simulator renders a bank of transparent flow-reactor tubes lit from the outside by LEDs and applies the real Beer–Lambert attenuation law to every catalyst particle inside: molecules near the illuminated wall glow and pulse with excitation, while the tube's core — beyond the 1/e penetration depth — sits dark and unreacted. Dial the channel diameter, catalyst absorptivity, LED irradiance and the number of parallel "numbered-up" channels, and watch the live readouts show exactly why process chemists scale photoredox flow chemistry by adding thin channels side by side rather than by building one wide reactor.
Interactive 3D Beer-Lambert model of a photoredox flow microreactor: watch light decay exponentially from the illuminated tube wall toward a dark, unreacted core, and see why numbering-up parallel channels beats simply widening the tube.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install