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🏎️ Car Physics 3D (Drifting)

A full 3D kinematic car model with an orbiting chase camera — the same grip, slip-angle and handbrake-drift math as the 2D original, now with real depth, banked skidmarks on the asphalt and adjustable acceleration, grip and steering.

Everyday Physics3DModerate60 FPS⇄ 2D version
3d-car-physics-2d ↗ Open standalone
⚙ Under the hood

A full 3D kinematic car model with an orbiting chase camera — the same grip, slip-angle and handbrake-drift math as the 2D original, now with real depth, banked skidmarks on the asphalt and adjustable acceleration, grip and steering.

Car PhysicsDynamicsDriftThree.js

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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