Explosives Groundwater Contamination Plume
Interactive 3D particle-tracking simulator: TNT/RDX leaching from a legacy munitions site into an aquifer, transported by advection-dispersion and removed by sorption retardation and biodegradation, with a live monitoring-well concentration readout.
Legacy munitions sites, unexploded ordnance and demilitarisation-plant discharge leave TNT and RDX residues in the soil, which rainfall slowly leaches into the water table below. This simulator renders that plume as thousands of individually tracked particles obeying the real advection–dispersion–reaction equation used in groundwater remediation engineering: flow carries them downstream, sorption to soil organic carbon retards them relative to the water, random dispersion spreads them into the characteristic plume shape, and biodegradation removes them over time. A fixed monitoring well 120 m downstream reports a live relative-concentration signal and flags whether the plume is approaching, at, or safely below a compliance threshold — exactly the question a site remediation team has to answer from real monitoring-well data.
A particle-tracking 3D simulator of TNT and RDX leaching from a legacy munitions site into an aquifer, transported by advection-dispersion, slowed by sorption retardation, and removed by biodegradation, with a live monitoring-well concentration readout.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install