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Apiary Emergency Dispatch: Multi-Incident Triage (2D)

2D dispatcher console: several apiary incidents flare up at once across a map of hive yards, each losing hives faster the longer it waits, and you triage limited response teams between them by severity, distance and time-to-loss.

Entomology & Insect Behaviour2DModerate60 FPS⇄ 3D version
2d-apiary-emergency-response-incident-command-lab ↗ Open standalone

This 2D companion turns the 3D incident-command lab's single spreading hazard into a dispatcher's real problem: several apiary emergencies breaking out at once, each on its own decay clock, with too few response teams to cover them all. Instead of watching one hazard race one automatic responder, you choose — incident by incident — which fire, drift, outbreak, theft or storm gets your next free team, trading off remaining hives, how fast a yard is decaying and how far help has to travel, then compare your calls against a simple nearest/soonest auto-triage rule.

⚙ Under the hood

2D dispatcher console: several apiary incidents flare up at once across a map of hive yards, each losing hives faster the longer it waits, and you triage limited response teams between them by severity, distance and time-to-loss.

apiaryincident-commandemergency-responsetriageresource-allocationbeekeeping-risk-management

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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