Ore Pass Flow (2D)
Side-view ore pass: fragment size, moisture and gate opening drive a hang-up risk model that throttles the falling ore stream, with a blast control to clear a draw-point arch.
This 2D companion drives the same hang-up risk model as the 3D ore pass — fragment size and moisture push the risk up, gate opening and a blast pull it down — through a plain side-view funnel instead of an orbiting scene, so the stalling and clearing of a draw-point blockage is easy to read directly off the readout panel.
Side-view ore pass simulator: fragment size, moisture and gate opening feed a hang-up risk formula that throttles the falling ore stream; a blast control clears the arch.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install