Home▸Education & Learning Tools▸Teaching Explanation Skills Simulation

🧪 Teaching Explanation Skills Simulation

Explain a concept-dependency graph node by node and watch a working-memory buffer, prerequisite violations and consolidation compete in real time — an interactive model of why explanation order and pacing determine whether a listener actually understands.

Education & Learning Tools2DModerate60 FPS📱 Mobile-adapted
teaching-explanation-skills-simulation ↗ Open standalone

Good explanation is not just clarity of language — it is sequencing, pacing and scaffolding under a hard working-memory constraint. This simulator renders the twelve concepts behind explaining photosynthesis as a 3D prerequisite graph: click a node to "explain" it and it enters an active working-memory buffer sized by Cowan's ~4-chunk estimate. Explaining a concept before its prerequisites are consolidated doubles its cognitive load; pushing new concepts in faster than the pace slider allows floods the buffer; and toggling analogies trades extra explanation time for roughly half the load. Watch concepts consolidate into green "understood" nodes, or get evicted back to gray when the buffer overflows — a live, quantifiable model of why the order and speed of an explanation matter as much as its content.

⚙ Under the hood

This is an interactive 2D simulation exploring teaching explanation skills simulation.

Explanation Skills

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)