Classroom Behavior Dynamics Simulator
Interactive classroom management simulator: tune rule clarity, positive reinforcement and routine consistency to watch a room of students drift between on-task, distracted and disruptive, then intervene as the teacher.
Classroom management is rarely about any single rule — it's the interaction of clear expectations, positive reinforcement and predictable routines that keeps a room of students engaged. This simulator visualizes that interaction directly: 24 students sit at desks in a 3D classroom, each independently drifting between on-task, distracted and disruptive states based on a shared engagement score built from three tunable levers. Turn any lever down and watch disruption spread even while the others stay high; click "Teacher intervenes" to see how a direct redirection helps one student without fixing the underlying engagement level.
Interactive 3D classroom of 24 students drifting between on-task, distracted and disruptive states: tune rule clarity, positive reinforcement and routine consistency, then step in as the teacher to redirect a disruptive student.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install