HomeEcology & Conservation BiologyAnti-Poaching Patrol Coverage Simulator

Anti-Poaching Patrol Coverage Simulator

Interactive 3D reserve simulator: allocate ranger patrols across a protected area, watch a live poaching-risk heatmap driven by distance-to-boundary and patrol coverage, and see how patrol strategy changes wildlife population survival.

Ecology & Conservation Biology3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
wildlife-conservation ↗ Open standalone

This simulator models a protected wildlife reserve as a spatial risk field: poaching pressure is highest near the reserve boundary (where access from roads and neighbouring land is easiest) and is suppressed wherever ranger patrols are actively present, following the distance-decay and patrol-deterrence patterns documented in real ranger-based monitoring data (SMART/MIST). Choose how many ranger teams to deploy and whether they patrol along the high-risk boundary, spread out in a uniform grid, or wander with no plan, then watch the live risk heatmap, the wildlife population, and the cumulative poaching toll respond in real time.

⚙ Under the hood

Deploy ranger patrols across a 3D protected reserve and watch a live poaching-risk heatmap driven by distance to the boundary and patrol coverage, seeing how patrol strategy changes wildlife population survival.

conservationanti-poachingwildliferanger-patrolpopulation-dynamicsprotected-area

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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