HomeEcology & Conservation BiologyCoral Larvae Dispersal in Ocean Currents

Coral Larvae Dispersal in Ocean Currents

Lagrangian particle-tracking simulator of coral larval dispersal: advection by a mean current plus mesoscale eddies, turbulent diffusion, a pelagic larval duration competency window, and stochastic settlement onto reef patches.

Ecology & Conservation Biology3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
coral-larvae-dispersal-ocean-currents ↗ Open standalone

Coral reefs are connected not by roots or cables but by the drift of microscopic larvae carried on ocean currents — which reef "seeds" which is decided by physics as much as biology. This simulator releases a cohort of coral larvae from a source reef and tracks each one as a Lagrangian particle in a current field built from a steerable mean flow plus two mesoscale eddies, with turbulent diffusion added as a random walk. Larvae pass through a pre-competency phase before they can settle, then have a finite competency window and background mortality rate during which they may stochastically settle onto one of several outlying reef patches, be swept out of the domain, or simply run out of energy and die — the same Lagrangian particle-tracking approach used in real coral-reef connectivity research to plan marine protected area networks.

⚙ Under the hood

A Lagrangian particle-tracking simulator of coral larval dispersal: larvae released from a source reef drift through a steerable mean current plus mesoscale eddies with turbulent diffusion, then stochastically settle on outlying reef patches once they pass a competency-window and mortality model.

coral reeflarval dispersalocean currentsconnectivitymarine ecologyLagrangian tracking

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)