🐝 Robbing in the Apiary
A 3D model of robbing behaviour between honeybee colonies: watch robber bees from a strong hive test a weaker colony's entrance while you control dearth severity, guard numbers and entrance reducers.
A strong colony turns to stealing honey from a weaker neighbour during a nectar dearth, while guard bees try to hold the entrance — set the dearth severity, guard numbers, colony strength and entrance reducer to see who wins.
🔬 What It Demonstrates
Robbing pressure rises sharply with forage scarcity, while a colony's defence depends on guard numbers, overall vigour and whether an entrance reducer narrows the doorway robbers must pass through.
🎮 How to Use
Raise the nectar dearth slider to send more robber bees at the weak hive. Adjust guard bees, colony strength and the entrance reducer toggle, then watch honey stores and the defence success rate respond live.
💡 Did You Know?
An entrance reducer that forces bees through a one- or two-bee-wide gap is one of the simplest and most effective defences UK beekeepers use during a dearth, letting a handful of guards check every arrival.
A 3D scene of two hives where robber bees from a strong colony test a weaker colony's entrance while guard bees defend it; sliders and a toggle let you adjust dearth severity, guard numbers, colony strength and entrance-reducer use to see how honey stores and defence success change in real time.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install