Airborne Viral Load Simulator (2D)
Interactive 2D Wells-Riley model of airborne viral pollution indoors: a pannable/zoomable top-down floor plan plus a live concentration-vs-time graph, with infector count, emission rate, ventilation (ACH), mask filtration and room size all tunable in real time.
Viral pollution isn't only about contaminated water or surfaces — indoor air is a major transmission route, and it obeys real, well-tested physics. This 2D version of the simulator models a well-mixed room using the same Wells–Riley equation as the 3D original: infectious occupants exhale virus-laden aerosol "quanta" into the air, ventilation and natural settling remove them, and a susceptible occupant accumulates an inhaled dose over time that maps directly onto an infection-risk probability. A pannable, zoomable top-down floor plan shows the aerosol cloud spreading and thinning, alongside a live concentration-vs-time graph. Adjust the number of infectors, their emission rate, the room's ventilation rate, mask filtration efficiency and even the room's floor area, and watch every readout respond instantly.
Interactive 2D Wells-Riley model of airborne viral pollution indoors: a pannable/zoomable top-down floor plan plus a live concentration-vs-time graph, with infector count, emission rate, ventilation (ACH), mask filtration and room size all tunable in real time.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install