Red Team vs Blue Team: Network Intrusion Race
Interactive 3D cyber-range simulator: an attacker moves laterally through a segmented network toward a crown-jewel asset while defender sensors race to detect and contain the intrusion — a real exponential race between compromise and detection hazard rates.
This simulator renders a segmented corporate network — perimeter, DMZ, internal hosts, and a crown-jewel asset — as a 3D graph, then runs a live red-team/blue-team exercise across it. An attacker that has already landed on a public-facing host attempts lateral movement across each reachable edge as an exponential (Poisson) process governed by exploit strength and attack tempo, while every monitored compromised host independently rolls a detection clock governed by sensor coverage and detection sensitivity. Detected hosts are quarantined after a fixed SOC response delay, cutting off further spread from them. Tune both sides' parameters and watch whether the attacker reaches the crown jewel before the blue team can contain the intrusion — the same MTTD/MTTC race security teams model in real purple-team exercises.
Watch an attacker move laterally through a segmented network toward a crown-jewel server while defender sensors race to detect and contain the intrusion, modeled as two competing exponential (Poisson) processes.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install