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🧪 Sustainable Cities Simulation

Tune density, green-space share and transit coverage across a live 3D city grid, and watch per-capita energy use, transport emissions and urban-heat-island intensity respond in real time — with a composite Sustainability Index that shows where the trade-offs actually pay off.

Climate, Ecology & Environment2DModerate60 FPS📱 Mobile-adapted
sustainability-sustainable-cities-simulation ↗ Open standalone

Sustainable urban planning is a three-way trade-off between how densely a city builds, how much land it keeps green, and how well it connects people to transit — push any one lever and the other two respond. This simulator renders a live 10×10 city block in 3D and lets you tune building density, green-space share and transit coverage independently, recomputing per-capita building energy, transport CO₂ and urban-heat-island intensity in real time from the same relationships urban-sustainability research actually uses: a power-law density discount on per-capita energy, the compact-city elasticity linking density and transit to vehicle-miles travelled, and a vegetation-cover mitigation term for heat-island intensity. A composite Sustainability Index shows where the three trade-offs genuinely balance, rather than where any single number looks best in isolation.

⚙ Under the hood

This simulation models the challenges and opportunities of creating sustainable urban environments. It probably demonstrates how factors like energy consumption, transportation networks, and green spaces contribute to a city's overall sustainability.

Sustainable Cities2D

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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