🧪 Sustainable Cities Simulation
Tune density, green-space share and transit coverage across a live 3D city grid, and watch per-capita energy use, transport emissions and urban-heat-island intensity respond in real time — with a composite Sustainability Index that shows where the trade-offs actually pay off.
Sustainable urban planning is a three-way trade-off between how densely a city builds, how much land it keeps green, and how well it connects people to transit — push any one lever and the other two respond. This simulator renders a live 10×10 city block in 3D and lets you tune building density, green-space share and transit coverage independently, recomputing per-capita building energy, transport CO₂ and urban-heat-island intensity in real time from the same relationships urban-sustainability research actually uses: a power-law density discount on per-capita energy, the compact-city elasticity linking density and transit to vehicle-miles travelled, and a vegetation-cover mitigation term for heat-island intensity. A composite Sustainability Index shows where the three trade-offs genuinely balance, rather than where any single number looks best in isolation.
This simulation models the challenges and opportunities of creating sustainable urban environments. It probably demonstrates how factors like energy consumption, transportation networks, and green spaces contribute to a city's overall sustainability.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install