Tidal Bore River: 3D Estuary Model
Orbit a full 3D estuary as a real tidal bore races upstream — the same bore-height and wave-speed physics as the 2D model, rendered as a live-deformed water mesh you can fly around.
This is a full 3D companion to the 2D Tidal Bore River Simulator: the same bore-height and shallow-water wave-speed equations, now driving a live-deformed water mesh in a real estuary you can orbit and fly around from any angle, banks, dock and all.
Orbit a full 3D estuary as a real tidal bore races upstream — the same bore-height and shallow-water wave-speed physics as the 2D model (h = max(0, tide·1.08 − flow/520 − width/380), v = 4 + √(9.81·h)·3.6), rendered as a live-deformed water mesh with dynamic banks and a foam trail.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install