One number, derived from energy alone
Escape velocity is the minimum speed an object needs, launched from a given distance from a mass, to reach infinitely far away with exactly zero speed left over - the threshold between falling back and leaving forever. It falls straight out of conservation of energy: set the kinetic energy at launch equal to the magnitude of gravitational potential energy that has to be "paid off" to reach infinity, where potential energy is defined to be zero.
½ m v_esc² = G M m / r (kinetic = potential to be paid off) v_esc = √( 2GM / r ) Moon : v_esc ≈ 2.4 km/s (M ≈ 7.3×10²² kg, r ≈ 1,737 km) Earth : v_esc ≈ 11.2 km/s (M ≈ 5.97×10²⁴ kg, r ≈ 6,371 km) Jupiter : v_esc ≈ 59.5 km/s (M ≈ 1.90×10²⁷ kg, r ≈ 71,492 km)
Notice the object's own mass m cancels completely - escape velocity is a property of the planet and the launch distance only, not of the thing being launched. It also depends on distance r from the center, not altitude above any particular reference "surface", which is why the formula works exactly the same for a rocket, a thrown rock, or gas escaping a planet's exosphere.
Why direction does not matter
A common intuition is that firing straight up should need a different speed than firing at an angle. It does not - as long as the trajectory clears the planet's surface and atmosphere, escape velocity is purely a statement about total energy, and energy has no direction. A projectile launched horizontally at v_esc from a mountaintop, with no ground in the way, escapes exactly as surely as one launched vertically at the same speed; it simply follows a curved, parabolic-shaped path outward instead of a straight radial one. This is part of why gravity assists work: a spacecraft's speed relative to the Sun, not the direction relative to a planet it swings past, is what determines whether the encounter adds or removes orbital energy.
Escape velocity is not a wall
It is tempting to picture escape velocity as a hard threshold you must clear in one instant, but that is only true for an unpowered projectile given a single burst of speed at one point (a cannonball, in Newton's original thought experiment). A rocket that accelerates continuously over a longer path, gaining speed and altitude together, can escape at any lower instantaneous speed as long as its engine keeps adding energy - what actually matters at every moment is whether the total mechanical energy of the trajectory, kinetic plus potential, is zero or positive, not whether the current speed happens to exceed the local escape velocity for a ballistic coast.
The three fates: ellipse, parabola, hyperbola
Total mechanical energy E = ½mv² - GMm/r sorts every possible unpowered trajectory into exactly three families, the same conic sections Kepler orbits belong to:
E < 0 : bound, ELLIPTICAL orbit — falls back or orbits forever E = 0 : PARABOLIC trajectory — escapes with exactly zero speed at infinity E > 0 : HYPERBOLIC trajectory — escapes with speed to spare
A launch speed below v_esc always gives negative E and a bound ellipse - sometimes one so large it looks like it is leaving, before gravity's pull eventually wins and reels it back. Exactly v_esc gives the borderline parabola, mathematically the boundary case that never quite closes. Anything faster gives positive E and a hyperbola, the shape every interstellar flyby and every gravity-assist encounter traces: bent by gravity but never captured.
Why it matters beyond rockets
Escape velocity governs far more than launch vehicles. A planet's ability to hold onto an atmosphere depends on comparing its escape velocity to the thermal speed of gas molecules - light gases like hydrogen and helium have high average thermal speeds and slowly leak away from smaller bodies like Mars or the Moon over geological time, which is a large part of why those worlds have thin or negligible atmospheres today. At the other extreme, a black hole's escape velocity exceeding the speed of light at its event horizon is, in the (approximate, but historically illuminating) Newtonian picture, exactly the same v_esc = √(2GM/r) equation used here, just solved for the radius where v_esc = c.
Frequently asked questions
Does escape velocity depend on the direction you launch?
No, as long as the trajectory does not intersect the planet itself. Escape velocity comes purely from the energy balance ½v² = GM/r, which has no direction term - launching straight up or at an angle needs the same speed to reach zero velocity at infinity, though a low horizontal launch might hit the ground or atmosphere first.
Why is the Moon's escape velocity so much lower than Earth's?
Escape velocity scales as the square root of mass divided by radius. The Moon has about 1.2% of Earth's mass but only about 27% of Earth's radius, so its escape velocity works out to roughly 2.4 km/s versus Earth's 11.2 km/s - a large part of why the Apollo missions needed a comparatively modest engine to leave the Moon.
What is the difference between an elliptical, parabolic and hyperbolic trajectory?
It comes down to the sign of total mechanical energy E. Negative E gives a bound elliptical orbit that returns; E exactly zero gives a parabolic trajectory that reaches infinity with zero speed left, the borderline escape case; positive E gives a hyperbolic trajectory that escapes with speed to spare, deflected but not captured by the gravity well.
Try it live
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