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🦡 Binturong Fruit Route Lab (2D)

A top-down Canvas2D companion to the 3D binturong lab: binturongs roam between fruit trees at night, and the tree-memory slider sets how often each one heads straight for the richest tree it can recall instead of wandering.

Animals & Their World2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-binturong-fruit-route-lab ↗ Open standalone

This 2D companion keeps the same nocturnal-foraging idea as the 3D binturong lab: each binturong moves between fruit trees, feeding when it arrives at one with fruit left and moving on once that tree runs low. The tree-memory slider controls how often a binturong scores every tree by fruit level over distance and heads for the best one, versus wandering to a random tree; the night-darkness slider slows travel speed and adds path wander, the way poor nighttime visibility lengthens a real foraging route.

⚙ Under the hood

Top-down Canvas2D port of the 3D binturong foraging model: seeded PRNG placement of fruit trees that deplete on feeding and regrow over time, a memory-weighted target-selection rule (fruit level divided by distance), and an energy budget that drains on the move — faster in the dark — and refills while feeding.

binturongforaging behaviorspatial memorynocturnal2D

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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