Home▸Algorithms & AI▸Rubik's Cube Solving Simulation (2D Unfolded Net)

🧩 Rubik's Cube Solving Simulation (2D Unfolded Net)

A real cube-state model (27 tracked cubies) rendered as a flat unfolded six-face net, scrambled and then solved move by move via an actual iterative-deepening layer-by-layer search (cross, first-layer corners, middle-layer edges, last layer) — not a decorative replay of the scramble in reverse.

Algorithms & AI2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-rubiks-cube-solving-simulation ↗ Open standalone
⚙ Under the hood

A real cube-state model (27 tracked cubies) rendered as a flat unfolded six-face net, scrambled and then solved move by move via an actual iterative-deepening layer-by-layer search (cross, first-layer corners, middle-layer edges, last layer) — not a decorative replay of the scramble in reverse.

Rubik's CubeAlgorithmLayer-by-LayerPermutation2D

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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