🧪 AI God Simulation
An artificial 'god' AI allocates a shared resource pool across dozens of settlements on a simulated world. Switch its policy — Utilitarian, Egalitarian, Need-Weighted or hands-off — and watch population, health and inequality evolve in real time.
This simulation casts an artificial intelligence as a "god" managing a simulated world: 28 settlements, each with its own population and productivity, draw on a shared resource pool that the AI overseer fills and redistributes every tick. Switch between four concrete decision-making policies — Utilitarian (feed the biggest settlements first), Egalitarian (split resources evenly), Need-Weighted (proportional to each settlement's deficit), and Laissez-Faire (no intervention at all) — and tune how much external resource growth the pool receives and how strongly the AI actually intervenes. Watch total population, average settlement health, and the Gini coefficient of population inequality respond in real time as the world's fortunes rise and fall under the AI's rule.
This simulation explores the concept of artificial intelligence as a deity, potentially examining how an AI might manage and interact with a simulated world. It likely demonstrates basic principles of decision-making and resource allocation within a complex system.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install