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IoT Soil-Sensor Kriging: 2D Interpolation Map

A 2D top-down ordinary-kriging simulator: scatter wireless soil-moisture sensors over a field, drag them anywhere, and watch a spherical-semivariogram kriging solve rebuild a continuous moisture map, its estimation-variance map, an empirical-variogram cloud, and live RMSE — the same math as the 3D version, shown as the field it actually is.

Agronomy & Soil Physics2DAdvanced60 FPS📱 Mobile-adapted⇄ 3D version
2d-climate-topic-48 ↗ Open standalone

A handful of wireless soil-moisture probes cannot cover a field pixel by pixel — so precision-agriculture networks lean on geostatistics to fill the gaps. This 2D simulator scatters a configurable number of sensors over a synthetic field, computes real ordinary kriging (spherical semivariogram, unbiasedness-constrained weights via a Lagrange multiplier) to build a continuous moisture surface from those sparse readings, and renders the kriged estimate, its per-cell estimation-variance map and the hidden ground truth as a top-down heatmap you can pan and zoom. Drag any sensor to a new spot, drop a new one, or delete one outright and watch the whole surface, its uncertainty map, the empirical-variogram cloud and the RMSE-vs-truth readout re-solve live — exactly the trade-off a real deployment has to budget for.

⚙ Under the hood

A 2D top-down ordinary-kriging simulator: scatter wireless soil-moisture sensors over a field, drag them anywhere, and watch a spherical-semivariogram kriging solve rebuild a continuous moisture map, its estimation-variance map, an empirical-variogram cloud, and live RMSE — the same math as the 3D version, shown as the field it actually is.

precision agriculturekriginggeostatisticsIoT sensorssoil moistureinterpolation

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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