Home▸Acoustics▸Street Canyon Noise (2D): Level Map, Image Sources, Noise Wall and Window Glazing

🚗 Street Canyon Noise (2D): Level Map, Image Sources, Noise Wall and Window Glazing

2D companion of the street canyon sim: incoherent line sources, facade image sources, Maekawa noise wall and window glazing, with three in-page numerical checks.

Acoustics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
Street Canyon Noise (2D): Level Map, Image Sources, Noise Wall and Window Glazing ↗ Open standalone
⚙ Under the hood

2D companion of the street canyon noise lab: a cross-section sound-level map from incoherent line sources with facade image sources, a Maekawa noise wall and indoor level behind window glazing, checked against a point-source sum.

Street CanyonTraffic NoiseImage SourcesNoise BarrierAcoustics

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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